Fat and Not Afraid

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LoZ: Breath of the Wild First Impressions

March 4, 2017

Yesterday was Nintendo Switch launch day and with it came the latest installment in the Legend of Zelda series for both the Switch AND the Wii U. I picked up my U copy, had dinner and put it on. Then waited 15 minutes while it updated. I couldn't believe it! Having to wait for an update on Launch Day kinda ruined the flow and excitement of starting a new game. 

Finally it was ready and I got to play through the intro scenes I've seen online: Link waking up in a tank of water, listening to Zelda's voice. I went outside into the HUGE new world and explored. It really is a gorgeous game and the controls are pretty smooth. I picked up various weapons right away, some food items, fought a few bokoblins and even died a couple of times. Falling HURTS. Being cold HURTS. Auto-saving is great.

I have to work later today so I'm turning the game over to Gabe and Ryan and discovered you can only have one save file at a time. What kind of bullshit is this?! I paid around $100 for a game that only one person can play at a time? Every other Zelda game since the SNES has been able to have multiple files. Hell, even Hyrule Warriors has multiple save files. I don't want to share my file with the family; we'll all miss out on exploring on our own and discovering the game, Ryan especially. DISAPPOINTED.

Graphics: 5/5

Story so far: 4/5

Controls: 4/5

Technical difficulties: 1/5

 

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